They prioritize enemy vehicles above all other targets, and will completely ignore any building or infantry unit while at least one enemy vehicle exists on the battlefield. The AI usually attacks with 4 tank destroyers. The UltraAP damage type deals full damage to units with light and heavy armour, less than half damage to medium armour, and barely any to everything else hence, the tank destroyer's weapon is efficient against vehicles, but not infantry.
It is not known to have operated after the events of the Psychic Dominator Disaster. They can still lose to Apocalypse tanks in one-on-one matches, making them better to use in large groups against vehicles.
It was also relatively lightly armoured and unable to attack air units. However, the tank destroyer was strictly capable of providing anti-armour support, as it was nearly useless against infantry or structures. It has a large anti-tank cannon mounted on a flexible, tracked platform, which is capable of easily destroying enemy tanks, even punching through the heavy armour of Apocalypse tanks and ore miners. Red Alert 2 German multiplayer loading screen Its advanced armor-piercing gun is weak against enemy infantry and structures. The German Tank Destroyer can easily eliminate enemy vehicles.